internal: Window storage rework - part 1 (#5762)
* Window storage rework - part 1 * format * remove useless include * fix pch * format * fix crash in dwindle * fix vram leak * prefer .expired() for bool checks
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72 changed files with 1416 additions and 1346 deletions
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@ -21,7 +21,7 @@ class CAnimationManager {
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void addBezierWithName(std::string, const Vector2D&, const Vector2D&);
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void removeAllBeziers();
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void onWindowPostCreateClose(CWindow*, bool close = false);
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void onWindowPostCreateClose(PHLWINDOW, bool close = false);
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bool bezierExists(const std::string&);
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CBezierCurve* getBezier(const std::string&);
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@ -50,8 +50,8 @@ class CAnimationManager {
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bool m_bTickScheduled = false;
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// Anim stuff
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void animationPopin(CWindow*, bool close = false, float minPerc = 0.f);
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void animationSlide(CWindow*, std::string force = "", bool close = false);
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void animationPopin(PHLWINDOW, bool close = false, float minPerc = 0.f);
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void animationSlide(PHLWINDOW, std::string force = "", bool close = false);
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};
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inline std::unique_ptr<CAnimationManager> g_pAnimationManager;
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