monitor: clear output state after usage

fixes massive lag
This commit is contained in:
Vaxry 2024-01-27 19:11:03 +00:00
parent 8b1069b330
commit bc7e488a4c
4 changed files with 21 additions and 0 deletions

View file

@ -682,3 +682,9 @@ void CMonitor::updateMatrix() {
wlr_matrix_translate(projMatrix.data(), -vecTransformedSize.x / 2.0, -vecTransformedSize.y / 2.0);
}
}
void CMonitor::clearState() {
wlr_output_state_finish(&outputState);
outputState = {0};
wlr_output_state_init(&outputState);
}

View file

@ -128,6 +128,7 @@ class CMonitor {
void moveTo(const Vector2D& pos);
Vector2D middle();
void updateMatrix();
void clearState();
bool m_bEnabled = false;
bool m_bRenderingInitPassed = false;