pass: overload TexPass constructor
overload it with a rvalue to allow us to move the data directly avoiding an extra copy. because SRenderData is not trivially copyable.
This commit is contained in:
parent
c75f85098c
commit
bb958a9e13
10 changed files with 17 additions and 12 deletions
|
|
@ -271,5 +271,5 @@ void CHyprDebugOverlay::draw() {
|
|||
CTexPassElement::SRenderData data;
|
||||
data.tex = m_texture;
|
||||
data.box = {0, 0, PMONITOR->m_pixelSize.x, PMONITOR->m_pixelSize.y};
|
||||
g_pHyprRenderer->m_renderPass.add(makeShared<CTexPassElement>(data));
|
||||
g_pHyprRenderer->m_renderPass.add(makeShared<CTexPassElement>(std::move(data)));
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue