unify LS unmap focus

This commit is contained in:
vaxerski 2022-10-25 14:19:24 +01:00
parent 34bd2cf803
commit ba9a8a9ded
3 changed files with 26 additions and 4 deletions

View file

@ -62,8 +62,10 @@ void CHyprXWaylandManager::activateWindow(CWindow* pWindow, bool activate) {
else
wlr_xdg_toplevel_set_activated(pWindow->m_uSurface.xdg->toplevel, activate);
g_pCompositor->m_pLastFocus = getWindowSurface(pWindow);
g_pCompositor->m_pLastWindow = pWindow;
if (activate) {
g_pCompositor->m_pLastFocus = getWindowSurface(pWindow);
g_pCompositor->m_pLastWindow = pWindow;
}
if (!pWindow->m_bPinned)
g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_pLastFocusedWindow = pWindow;

View file

@ -311,7 +311,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
} else {
if (pFoundLayerSurface && pFoundLayerSurface->layerSurface->current.keyboard_interactive && *PFOLLOWMOUSE != 3 && allowKeyboardRefocus) {
g_pCompositor->focusSurface(foundSurface);
g_pCompositor->m_pLastWindow = nullptr; // reset last window as we have a full focus on a LS
}
if (pFoundLayerSurface)