animationmgr: fixup stack-use-after-return
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e06b520427
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3 changed files with 15 additions and 15 deletions
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@ -43,14 +43,14 @@ void CBezierCurve::setup(std::vector<Vector2D>* pVec) {
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ELAPSEDUS, ELAPSEDCALCAVG);
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}
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float CBezierCurve::getXForT(float const& t) {
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float CBezierCurve::getXForT(float const& t) const {
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float t2 = t * t;
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float t3 = t2 * t;
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return 3 * t * (1 - t) * (1 - t) * m_vPoints[1].x + 3 * t2 * (1 - t) * m_vPoints[2].x + t3 * m_vPoints[3].x;
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}
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float CBezierCurve::getYForT(float const& t) {
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float CBezierCurve::getYForT(float const& t) const {
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float t2 = t * t;
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float t3 = t2 * t;
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@ -58,7 +58,7 @@ float CBezierCurve::getYForT(float const& t) {
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}
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// Todo: this probably can be done better and faster
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float CBezierCurve::getYForPoint(float const& x) {
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float CBezierCurve::getYForPoint(float const& x) const {
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if (x >= 1.f)
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return 1.f;
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if (x <= 0.f)
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@ -16,9 +16,9 @@ class CBezierCurve {
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// this EXCLUDES the 0,0 and 1,1 points,
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void setup(std::vector<Vector2D>* points);
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float getYForT(float const& t);
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float getXForT(float const& t);
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float getYForPoint(float const& x);
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float getYForT(float const& t) const;
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float getXForT(float const& t) const;
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float getYForPoint(float const& x) const;
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private:
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// this INCLUDES the 0,0 and 1,1 points.
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