compositor: fix focus edge detection (#13425)

fixes edge detection, making it more relaxed and intuitive
This commit is contained in:
Vaxry 2026-02-28 18:53:26 +00:00 committed by GitHub
parent e333a330c0
commit b90c61c04f
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GPG key ID: B5690EEEBB952194
4 changed files with 123 additions and 10 deletions

View file

@ -0,0 +1,79 @@
#include "../shared.hpp"
#include "../../shared.hpp"
#include "../../hyprctlCompat.hpp"
#include "tests.hpp"
static int ret = 0;
static void testFocusCycling() {
for (auto const& win : {"a", "b", "c", "d"}) {
if (!Tests::spawnKitty(win)) {
NLog::log("{}Failed to spawn kitty with win class `{}`", Colors::RED, win);
++TESTS_FAILED;
ret = 1;
return;
}
}
OK(getFromSocket("/dispatch focuswindow class:a"));
OK(getFromSocket("/dispatch movefocus r"));
{
auto str = getFromSocket("/activewindow");
EXPECT_CONTAINS(str, "class: b");
}
OK(getFromSocket("/dispatch movefocus r"));
{
auto str = getFromSocket("/activewindow");
EXPECT_CONTAINS(str, "class: c");
}
OK(getFromSocket("/dispatch movefocus r"));
{
auto str = getFromSocket("/activewindow");
EXPECT_CONTAINS(str, "class: d");
}
OK(getFromSocket("/dispatch movewindow l"));
{
auto str = getFromSocket("/activewindow");
EXPECT_CONTAINS(str, "class: d");
}
OK(getFromSocket("/dispatch movefocus u"));
{
auto str = getFromSocket("/activewindow");
EXPECT_CONTAINS(str, "class: c");
}
// clean up
NLog::log("{}Killing all windows", Colors::YELLOW);
Tests::killAllWindows();
}
static bool test() {
NLog::log("{}Testing Scroll layout", Colors::GREEN);
// setup
OK(getFromSocket("/dispatch workspace name:scroll"));
OK(getFromSocket("/keyword general:layout scrolling"));
// test
NLog::log("{}Testing focus cycling", Colors::GREEN);
testFocusCycling();
// clean up
NLog::log("Cleaning up", Colors::YELLOW);
OK(getFromSocket("/dispatch workspace 1"));
OK(getFromSocket("/reload"));
return !ret;
}
REGISTER_TEST_FN(test);

View file

@ -93,9 +93,9 @@ static void testSwapWindow() {
{
getFromSocket("/dispatch focuswindow class:kitty_A");
auto pos = getWindowAttribute(getFromSocket("/activewindow"), "at:");
NLog::log("{}Testing kitty_A {}, swapwindow with direction 'l'", Colors::YELLOW, pos);
NLog::log("{}Testing kitty_A {}, swapwindow with direction 'r'", Colors::YELLOW, pos);
OK(getFromSocket("/dispatch swapwindow l"));
OK(getFromSocket("/dispatch swapwindow r"));
OK(getFromSocket("/dispatch focuswindow class:kitty_B"));
EXPECT_CONTAINS(getFromSocket("/activewindow"), std::format("{}", pos));

View file

@ -179,6 +179,15 @@ master {
new_status = master
}
scrolling {
fullscreen_on_one_column = true
column_width = 0.5
focus_fit_method = 1
follow_focus = true
follow_min_visible = 1
explicit_column_widths = 0.25, 0.333, 0.5, 0.667, 0.75, 1.0
}
# https://wiki.hyprland.org/Configuring/Variables/#misc
misc {
force_default_wallpaper = -1 # Set to 0 or 1 to disable the anime mascot wallpapers

View file

@ -1404,6 +1404,35 @@ PHLWINDOW CCompositor::getWindowInDirection(const CBox& box, PHLWORKSPACE pWorks
PHLWINDOW leaderWindow = nullptr;
if (!useVectorAngles) {
// helper to check if two rectangles are adjacent along an axis, considering slight overlaps.
// returns true if: STICKS (delta <= 2) OR rectangles overlap but no more than 50% of the smaller dimension.
static auto isAdjacent = [](const double aMin, const double aMax, const double bMin, const double bMax) -> bool {
constexpr double STICK_THRESHOLD = 2.0;
constexpr double MAX_OVERLAP_RATIO = 0.5;
const double aEdge = aMin;
const double bEdge = bMax;
const double delta = aEdge - bEdge;
// old STICKS check for 2px
if (std::abs(delta) < STICK_THRESHOLD)
return true;
if (delta >= 0)
return false;
const double overlap = -delta;
const double sizeA = aMax - aMin;
const double sizeB = bMax - bMin;
// reject if one rectangle fully contains the other
if ((bMin <= aMin && bMax >= aMax) || (aMin <= bMin && aMax >= bMax))
return false;
// accept if overlap is at most 50% of the smaller dimension
return overlap <= std::min(sizeA, sizeB) * MAX_OVERLAP_RATIO;
};
for (auto const& w : m_windows) {
if (w == ignoreWindow || !w->m_workspace || !w->m_isMapped || w->isHidden() || (!w->isFullscreen() && w->m_isFloating) || !w->m_workspace->isVisible())
continue;
@ -1426,24 +1455,20 @@ PHLWINDOW CCompositor::getWindowInDirection(const CBox& box, PHLWORKSPACE pWorks
switch (dir) {
case Math::DIRECTION_LEFT:
if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
if (isAdjacent(POSA.x, POSA.x + SIZEA.x, POSB.x, POSB.x + SIZEB.x))
intersectLength = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
}
break;
case Math::DIRECTION_RIGHT:
if (STICKS(POSA.x + SIZEA.x, POSB.x)) {
if (isAdjacent(POSB.x, POSB.x + SIZEB.x, POSA.x, POSA.x + SIZEA.x))
intersectLength = std::max(0.0, std::min(POSA.y + SIZEA.y, POSB.y + SIZEB.y) - std::max(POSA.y, POSB.y));
}
break;
case Math::DIRECTION_UP:
if (STICKS(POSA.y, POSB.y + SIZEB.y)) {
if (isAdjacent(POSA.y, POSA.y + SIZEA.y, POSB.y, POSB.y + SIZEB.y))
intersectLength = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
}
break;
case Math::DIRECTION_DOWN:
if (STICKS(POSA.y + SIZEA.y, POSB.y)) {
if (isAdjacent(POSB.y, POSB.y + SIZEB.y, POSA.y, POSA.y + SIZEA.y))
intersectLength = std::max(0.0, std::min(POSA.x + SIZEA.x, POSB.x + SIZEB.x) - std::max(POSA.x, POSB.x));
}
break;
default: break;
}