event: refactor HookSystem into a typed event bus (#13333)
Refactors the old HookSystem into a typed event bus with clear separation, discovery and types.
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58 changed files with 493 additions and 516 deletions
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@ -6,8 +6,8 @@
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#include "../render/pass/TexPassElement.hpp"
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#include "../managers/animation/AnimationManager.hpp"
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#include "../render/Renderer.hpp"
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#include "../managers/HookSystemManager.hpp"
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#include "../desktop/state/FocusState.hpp"
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#include "../event/EventBus.hpp"
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#include <hyprutils/utils/ScopeGuard.hpp>
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using namespace Hyprutils::Animation;
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@ -15,7 +15,7 @@ using namespace Hyprutils::Animation;
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CHyprError::CHyprError() {
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g_pAnimationManager->createAnimation(0.f, m_fadeOpacity, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), AVARDAMAGE_NONE);
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static auto P = g_pHookSystem->hookDynamic("focusedMon", [&](void* self, SCallbackInfo& info, std::any param) {
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static auto P = Event::bus()->m_events.monitor.focused.listen([&](PHLMONITOR mon) {
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if (!m_isCreated)
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return;
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@ -23,7 +23,7 @@ CHyprError::CHyprError() {
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m_monitorChanged = true;
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});
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static auto P2 = g_pHookSystem->hookDynamic("preRender", [&](void* self, SCallbackInfo& info, std::any param) {
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static auto P2 = Event::bus()->m_events.render.pre.listen([&](PHLMONITOR mon) {
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if (!m_isCreated)
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return;
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