windows/xdg: minor cleanup of min/max size calculations

fixes #8495
This commit is contained in:
Vaxry 2024-11-17 19:31:54 +00:00
parent 8d5cdedbd3
commit b735295d2b
10 changed files with 57 additions and 53 deletions

View file

@ -283,7 +283,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dir
// first, check if OPENINGON isn't too big.
const auto PREDSIZEMAX = OPENINGON ? Vector2D(OPENINGON->box.w, OPENINGON->box.h) : PMONITOR->vecSize;
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
if (const auto MAXSIZE = pWindow->requestedMaxSize(); MAXSIZE.x < PREDSIZEMAX.x || MAXSIZE.y < PREDSIZEMAX.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lDwindleNodesData.remove(*PNODE);

View file

@ -597,12 +597,12 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
} else if (g_pInputManager->dragMode == MBIND_RESIZE || g_pInputManager->dragMode == MBIND_RESIZE_FORCE_RATIO || g_pInputManager->dragMode == MBIND_RESIZE_BLOCK_RATIO) {
if (DRAGGINGWINDOW->m_bIsFloating) {
Vector2D MINSIZE = g_pXWaylandManager->getMinSizeForWindow(DRAGGINGWINDOW).clamp(DRAGGINGWINDOW->m_sWindowData.minSize.valueOr(Vector2D(20, 20)));
Vector2D MINSIZE = DRAGGINGWINDOW->requestedMinSize().clamp(DRAGGINGWINDOW->m_sWindowData.minSize.valueOr(Vector2D(20, 20)));
Vector2D MAXSIZE;
if (DRAGGINGWINDOW->m_sWindowData.maxSize.hasValue())
MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW).clamp({}, DRAGGINGWINDOW->m_sWindowData.maxSize.value());
MAXSIZE = DRAGGINGWINDOW->requestedMaxSize().clamp({}, DRAGGINGWINDOW->m_sWindowData.maxSize.value());
else
MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(DRAGGINGWINDOW).clamp({}, Vector2D(std::numeric_limits<double>::max(), std::numeric_limits<double>::max()));
MAXSIZE = DRAGGINGWINDOW->requestedMaxSize().clamp({}, Vector2D(std::numeric_limits<double>::max(), std::numeric_limits<double>::max()));
Vector2D newSize = m_vBeginDragSizeXY;
Vector2D newPos = m_vBeginDragPositionXY;
@ -884,7 +884,7 @@ Vector2D IHyprLayout::predictSizeForNewWindowFloating(PHLWINDOW pWindow) { // ge
const auto SIZEXSTR = VALUE.substr(0, VALUE.find(' '));
const auto SIZEYSTR = VALUE.substr(VALUE.find(' ') + 1);
const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow);
const auto MAXSIZE = pWindow->requestedMaxSize();
const float SIZEX = SIZEXSTR == "max" ? std::clamp(MAXSIZE.x, MIN_WINDOW_SIZE, g_pCompositor->m_pLastMonitor->vecSize.x) :
stringToPercentage(SIZEXSTR, g_pCompositor->m_pLastMonitor->vecSize.x);

View file

@ -200,7 +200,7 @@ void CHyprMasterLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dire
PNODE->percMaster = lastSplitPercent;
// first, check if it isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) {
if (const auto MAXSIZE = pWindow->requestedMaxSize(); MAXSIZE.x < PMONITOR->vecSize.x * lastSplitPercent || MAXSIZE.y < PMONITOR->vecSize.y) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;
m_lMasterNodesData.remove(*PNODE);
@ -212,7 +212,7 @@ void CHyprMasterLayout::onWindowCreatedTiling(PHLWINDOW pWindow, eDirection dire
PNODE->percMaster = lastSplitPercent;
// first, check if it isn't too big.
if (const auto MAXSIZE = g_pXWaylandManager->getMaxSizeForWindow(pWindow);
if (const auto MAXSIZE = pWindow->requestedMaxSize();
MAXSIZE.x < PMONITOR->vecSize.x * (1 - lastSplitPercent) || MAXSIZE.y < PMONITOR->vecSize.y * (1.f / (WINDOWSONWORKSPACE - 1))) {
// we can't continue. make it floating.
pWindow->m_bIsFloating = true;