remove main_mod
This commit is contained in:
parent
a6699ef30c
commit
b4ebc18367
2 changed files with 2 additions and 8 deletions
|
|
@ -35,8 +35,6 @@ void CConfigManager::setDefaultVars() {
|
|||
configValues["general:max_fps"].intValue = 60;
|
||||
configValues["general:sensitivity"].floatValue = 1.0f;
|
||||
configValues["general:apply_sens_to_raw"].intValue = 0;
|
||||
configValues["general:main_mod"].strValue = "SUPER"; // exposed to the user for easier configuring
|
||||
configValues["general:main_mod_internal"].intValue = g_pKeybindManager->stringToModMask("SUPER"); // actually used and automatically calculated
|
||||
|
||||
configValues["general:border_size"].intValue = 1;
|
||||
configValues["general:no_border_on_floating"].intValue = 0;
|
||||
|
|
@ -1242,9 +1240,6 @@ void CConfigManager::loadConfigLoadVars() {
|
|||
g_pInputManager->setTabletConfigs();
|
||||
}
|
||||
|
||||
// Calculate the internal vars
|
||||
configValues["general:main_mod_internal"].intValue = g_pKeybindManager->stringToModMask(configValues["general:main_mod"].strValue);
|
||||
|
||||
if (!isFirstLaunch)
|
||||
g_pHyprOpenGL->m_bReloadScreenShader = true;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue