animations: Refactor AnimatedVariable (#4911)

* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
This commit is contained in:
GartoxFR 2024-03-02 01:35:17 +01:00 committed by GitHub
parent f115ba94d2
commit b2c3440477
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GPG key ID: B5690EEEBB952194
37 changed files with 491 additions and 589 deletions

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@ -504,6 +504,6 @@ CBox CHyprGroupBarDecoration::assignedBoxGlobal() {
if (!PWORKSPACE)
return box;
const auto WORKSPACEOFFSET = PWORKSPACE && !m_pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
const auto WORKSPACEOFFSET = PWORKSPACE && !m_pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.value() : Vector2D();
return box.translate(WORKSPACEOFFSET);
}