animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable This commit decomposes the AnimatedVariable class into a base class with the common attribute to all variable types and a templated derived type containing strongly typed info on the type being animated. Access to the typed version is perfomed using the visitor pattern. A utility is provided to build a visitor on the fly using lambdas. Adding a new type to be animated should just be a matter of adding the typed in the list defined by the ANIMABLE_TYPES macro The size of the commit is justified by the API change in the AnimatedVariable class. No more vec(), fl() or col() method but a unified value() method. * animation: Remove visitor pattern * animation: Fix coding style * animation: Fix coding style
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37 changed files with 491 additions and 589 deletions
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@ -35,9 +35,9 @@ class CWorkspace {
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wl_array m_wlrCoordinateArr;
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// for animations
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CAnimatedVariable m_vRenderOffset;
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CAnimatedVariable m_fAlpha;
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bool m_bForceRendering = false;
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CAnimatedVariable<Vector2D> m_vRenderOffset;
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CAnimatedVariable<float> m_fAlpha;
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bool m_bForceRendering = false;
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// "scratchpad"
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bool m_bIsSpecialWorkspace = false;
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