subsurface: Rewrite the subsurface tree (#4877)
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11 changed files with 312 additions and 414 deletions
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@ -4,7 +4,7 @@
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#include "../defines.hpp"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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#include "../Window.hpp"
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#include "SubsurfaceTree.hpp"
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#include "Subsurface.hpp"
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#include "AnimatedVariable.hpp"
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#include "WLSurface.hpp"
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#include "Region.hpp"
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@ -213,13 +213,11 @@ struct SXDGPopup {
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DYNLISTENER(commitPopupXDG);
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DYNLISTENER(repositionPopupXDG);
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double lx;
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double ly;
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double lx;
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double ly;
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Vector2D lastPos = {};
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bool repositionRequested = false;
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SSurfaceTreeNode* pSurfaceTree = nullptr;
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Vector2D lastPos = {};
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bool repositionRequested = false;
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// For the list lookup
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bool operator==(const SXDGPopup& rhs) const {
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