opengl: better checking for required introspection
performance woo
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802ab58f8a
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2 changed files with 47 additions and 6 deletions
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@ -30,8 +30,7 @@ inline const float fullVerts[] = {
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};
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inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f};
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enum eDiscardMode
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{
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enum eDiscardMode {
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DISCARD_OPAQUE = 1,
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DISCARD_ALPHA = 1 << 1
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};
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@ -173,7 +172,7 @@ class CHyprOpenGLImpl {
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struct {
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PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES = nullptr;
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PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = nullptr;
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PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = nullptr;
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} m_sProc;
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private:
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@ -209,6 +208,8 @@ class CHyprOpenGLImpl {
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bool shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWindow* pWindow);
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bool passRequiresIntrospection(CMonitor* pMonitor);
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friend class CHyprRenderer;
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};
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