group: fix dragging into floating groups (#3719)
* allow dragging into floating groups modified: src/Compositor.cpp modified: src/Compositor.hpp modified: src/layout/IHyprLayout.cpp modified: src/render/decorations/CHyprGroupBarDecoration.cpp * floating-only modified: src/layout/IHyprLayout.cpp
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3d89654254
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4 changed files with 40 additions and 9 deletions
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@ -650,7 +650,7 @@ CWindow* CCompositor::vectorToWindowTiled(const Vector2D& pos) {
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return nullptr;
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}
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CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos, CWindow* pIgnoreWindow) {
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const auto PMONITOR = getMonitorFromVector(pos);
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static auto* const PRESIZEONBORDER = &g_pConfigManager->getConfigValuePtr("general:resize_on_border")->intValue;
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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@ -661,7 +661,7 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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for (auto& w : m_vWindows | std::views::reverse) {
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const auto BB = w->getWindowInputBox();
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CBox box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA};
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if (w->m_bIsFloating && w->m_bIsMapped && !w->isHidden() && !w->m_bX11ShouldntFocus && w->m_bPinned && !w->m_bNoFocus) {
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if (w->m_bIsFloating && w->m_bIsMapped && !w->isHidden() && !w->m_bX11ShouldntFocus && w->m_bPinned && !w->m_bNoFocus && w.get() != pIgnoreWindow) {
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if (box.containsPoint({m_sWLRCursor->x, m_sWLRCursor->y}))
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return w.get();
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@ -681,7 +681,7 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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const auto BB = w->getWindowInputBox();
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CBox box = {BB.x - BORDER_GRAB_AREA, BB.y - BORDER_GRAB_AREA, BB.width + 2 * BORDER_GRAB_AREA, BB.height + 2 * BORDER_GRAB_AREA};
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if (w->m_bIsFloating && w->m_bIsMapped && isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden() && !w->m_bPinned && !w->m_bNoFocus) {
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if (w->m_bIsFloating && w->m_bIsMapped && isWorkspaceVisible(w->m_iWorkspaceID) && !w->isHidden() && !w->m_bPinned && !w->m_bNoFocus && w.get() != pIgnoreWindow) {
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// OR windows should add focus to parent
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if (w->m_bX11ShouldntFocus && w->m_iX11Type != 2)
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continue;
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@ -711,7 +711,8 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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const int64_t WORKSPACEID = special ? PMONITOR->specialWorkspaceID : PMONITOR->activeWorkspace;
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if (!w->m_bIsX11 && !w->m_bIsFloating && w->m_bIsMapped && w->m_iWorkspaceID == WORKSPACEID && !w->isHidden() && !w->m_bX11ShouldntFocus && !w->m_bNoFocus) {
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if (!w->m_bIsX11 && !w->m_bIsFloating && w->m_bIsMapped && w->m_iWorkspaceID == WORKSPACEID && !w->isHidden() && !w->m_bX11ShouldntFocus && !w->m_bNoFocus &&
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w.get() != pIgnoreWindow) {
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if ((w)->hasPopupAt(pos))
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return w.get();
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}
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@ -723,7 +724,8 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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const int64_t WORKSPACEID = special ? PMONITOR->specialWorkspaceID : PMONITOR->activeWorkspace;
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CBox box = {w->m_vPosition.x, w->m_vPosition.y, w->m_vSize.x, w->m_vSize.y};
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if (!w->m_bIsFloating && w->m_bIsMapped && box.containsPoint(pos) && w->m_iWorkspaceID == WORKSPACEID && !w->isHidden() && !w->m_bX11ShouldntFocus && !w->m_bNoFocus)
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if (!w->m_bIsFloating && w->m_bIsMapped && box.containsPoint(pos) && w->m_iWorkspaceID == WORKSPACEID && !w->isHidden() && !w->m_bX11ShouldntFocus && !w->m_bNoFocus &&
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w.get() != pIgnoreWindow)
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return w.get();
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}
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