added CPU uniform location lookup optimization
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5 changed files with 48 additions and 28490 deletions
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@ -104,7 +104,7 @@ private:
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bool m_bEndFrame = false;
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// Shaders
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SQuad m_shQUAD;
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CShader m_shQUAD;
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CShader m_shRGBA;
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CShader m_shRGBX;
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CShader m_shEXT;
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