renderer: Add supercircular window corners (#8943)
renderer: Add supercircular shadows and borders config: Add rounding_power to default and example configs rule: add `roundingpower` window rule
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26 changed files with 228 additions and 173 deletions
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@ -259,6 +259,7 @@ class CConfigManager {
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};
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std::unordered_map<std::string, std::function<CWindowOverridableVar<float>*(PHLWINDOW)>> mfWindowProperties = {
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{"roundingpower", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.roundingPower; }},
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{"scrollmouse", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.scrollMouse; }},
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{"scrolltouchpad", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.scrollTouchpad; }}};
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