core: drop using deques in favor of vectors
No point in most of these.
This commit is contained in:
parent
de3ad245dc
commit
a5234f26e4
25 changed files with 181 additions and 157 deletions
|
|
@ -1349,13 +1349,13 @@ void CCompositor::changeWindowZOrder(PHLWINDOW pWindow, bool top) {
|
|||
else {
|
||||
// move X11 window stack
|
||||
|
||||
std::deque<PHLWINDOW> toMove;
|
||||
std::vector<PHLWINDOW> toMove;
|
||||
|
||||
auto x11Stack = [&](PHLWINDOW pw, bool top, auto&& x11Stack) -> void {
|
||||
auto x11Stack = [&](PHLWINDOW pw, bool top, auto&& x11Stack) -> void {
|
||||
if (top)
|
||||
toMove.emplace_back(pw);
|
||||
else
|
||||
toMove.emplace_front(pw);
|
||||
toMove.insert(toMove.begin(), pw);
|
||||
|
||||
for (auto const& w : m_vWindows) {
|
||||
if (w->m_bIsMapped && !w->isHidden() && w->m_bIsX11 && w->x11TransientFor() == pw && w != pw && std::find(toMove.begin(), toMove.end(), w) == toMove.end()) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue