active opacity is now animated

This commit is contained in:
vaxerski 2022-07-12 13:40:55 +02:00
parent da83ef7b96
commit a4f82491b7
7 changed files with 46 additions and 11 deletions

View file

@ -604,7 +604,7 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
// we need to make the PLASTWINDOW not equal to m_pLastWindow so that RENDERDATA is correct for an unfocused window
if (windowValidMapped(PLASTWINDOW)) {
updateWindowBorderColor(PLASTWINDOW);
updateWindowAnimatedDecorationValues(PLASTWINDOW);
if (PLASTWINDOW->m_bIsX11) {
wlr_seat_keyboard_notify_clear_focus(m_sSeat.seat);
@ -627,7 +627,7 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
const auto POINTERLOCAL = g_pInputManager->getMouseCoordsInternal() - pWindow->m_vRealPosition.goalv();
wlr_seat_pointer_notify_enter(m_sSeat.seat, PWINDOWSURFACE, POINTERLOCAL.x, POINTERLOCAL.y);
updateWindowBorderColor(pWindow);
updateWindowAnimatedDecorationValues(pWindow);
// Send an event
g_pEventManager->postEvent(SHyprIPCEvent("activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle));
@ -1134,25 +1134,50 @@ SMonitor* CCompositor::getMonitorInDirection(const char& dir) {
return nullptr;
}
void CCompositor::updateAllWindowsBorders() {
void CCompositor::updateAllWindowsAnimatedDecorationValues() {
for (auto& w : m_vWindows) {
if (!w->m_bIsMapped)
continue;
updateWindowBorderColor(w.get());
updateWindowAnimatedDecorationValues(w.get());
}
}
void CCompositor::updateWindowBorderColor(CWindow* pWindow) {
void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
// optimization
static int64_t* ACTIVECOL = &g_pConfigManager->getConfigValuePtr("general:col.active_border")->intValue;
static int64_t* INACTIVECOL = &g_pConfigManager->getConfigValuePtr("general:col.inactive_border")->intValue;
static auto *const PINACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:inactive_opacity")->floatValue;
static auto *const PACTIVEALPHA = &g_pConfigManager->getConfigValuePtr("decoration:active_opacity")->floatValue;
static auto *const PFULLSCREENALPHA = &g_pConfigManager->getConfigValuePtr("decoration:fullscreen_opacity")->floatValue;
// border
const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
if (RENDERDATA.isBorderColor)
pWindow->m_cRealBorderColor = RENDERDATA.borderColor;
else
pWindow->m_cRealBorderColor = CColor(pWindow == m_pLastWindow ? *ACTIVECOL : *INACTIVECOL);
// opacity
if (pWindow->m_bIsFullscreen) {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL)
pWindow->m_fActiveInactiveAlpha = *PFULLSCREENALPHA;
else {
if (pWindow == m_pLastWindow)
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alpha != -1 ? pWindow->m_sSpecialRenderData.alpha : *PACTIVEALPHA;
else
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive != -1 ? pWindow->m_sSpecialRenderData.alphaInactive : *PINACTIVEALPHA;
}
} else {
if (pWindow == m_pLastWindow)
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alpha != -1 ? pWindow->m_sSpecialRenderData.alpha : *PACTIVEALPHA;
else
pWindow->m_fActiveInactiveAlpha = pWindow->m_sSpecialRenderData.alphaInactive != -1 ? pWindow->m_sSpecialRenderData.alphaInactive : *PINACTIVEALPHA;
}
}
void CCompositor::moveWindowToWorkspace(CWindow* pWindow, const std::string& work) {