floating windows support
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12 changed files with 123 additions and 12 deletions
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@ -32,11 +32,18 @@ public:
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virtual void onWindowCreated(CWindow*);
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virtual void onWindowRemoved(CWindow*);
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virtual void recalculateMonitor(const int&);
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virtual void changeWindowFloatingMode(CWindow*);
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virtual void onBeginDragWindow();
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virtual void onMouseMove(const Vector2D&);
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private:
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private:
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std::list<SDwindleNodeData> m_lDwindleNodesData;
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Vector2D m_vBeginDragXY;
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Vector2D m_vBeginDragPositionXY;
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Vector2D m_vBeginDragSizeXY;
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int getNodesOnMonitor(const int&);
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void applyNodeDataToWindow(SDwindleNodeData*);
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SDwindleNodeData* getNodeFromWindow(CWindow*);
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