renderer: optimize render pipeline when there is a solitary client

This commit is contained in:
vaxerski 2023-09-29 17:51:07 +01:00
parent ab11bd2085
commit a44ab7748f
6 changed files with 100 additions and 80 deletions

View file

@ -150,7 +150,6 @@ void Events::listener_monitorFrame(void* owner, void* data) {
return;
if (PMONITOR->ignoreNextFlipEvent) {
Debug::log(LOG, "Ignore next flip event for {}", PMONITOR->szName);
PMONITOR->ignoreNextFlipEvent = false;
return;
}