renderer: send frame events to apps on empty damage renders
fixes #5711
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2 changed files with 26 additions and 2 deletions
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@ -117,6 +117,7 @@ class CHyprRenderer {
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void renderDragIcon(CMonitor*, timespec*);
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void renderIMEPopup(CInputPopup*, CMonitor*, timespec*);
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void renderWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry);
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void sendFrameEventsToWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now); // sends frame displayed events but doesn't actually render anything
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void renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
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bool m_bCursorHidden = false;
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