Renderer: Nuke onWindowResize{start/end}
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3 changed files with 0 additions and 10 deletions
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@ -103,9 +103,6 @@ class CHyprOpenGLImpl {
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void saveBufferForMirror();
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void renderMirrored();
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void onWindowResizeStart(CWindow*);
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void onWindowResizeEnd(CWindow*);
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void applyScreenShader(const std::string& path);
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SCurrentRenderData m_RenderData;
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