decorations: Decoration Positioner (#3800)
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27 changed files with 610 additions and 266 deletions
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@ -96,6 +96,15 @@ CBox& CBox::scaleFromCenter(double scale) {
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return *this;
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}
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CBox& CBox::expand(const double& value) {
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x -= value;
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y -= value;
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w += value * 2.0;
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h += value * 2.0;
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return *this;
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}
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CBox CBox::roundInternal() {
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float newW = x + w - std::floor(x);
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float newH = y + h - std::floor(y);
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@ -110,3 +119,7 @@ Vector2D CBox::pos() const {
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Vector2D CBox::size() const {
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return {w, h};
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}
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SWindowDecorationExtents CBox::extentsFrom(const CBox& small) {
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return {{small.x - x, small.y - y}, {w - small.w - (small.x - x), h - small.h - (small.y - y)}};
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}
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@ -39,26 +39,29 @@ class CBox {
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h = size.y;
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}
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wlr_box wlr();
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wlr_box* pWlr();
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wlr_box wlr();
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wlr_box* pWlr();
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CBox& applyFromWlr();
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CBox& scale(double scale);
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CBox& scaleFromCenter(double scale);
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CBox& scale(const Vector2D& scale);
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CBox& translate(const Vector2D& vec);
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CBox& round();
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CBox& transform(const wl_output_transform t, double w, double h);
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CBox& addExtents(const SWindowDecorationExtents& e);
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CBox& applyFromWlr();
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CBox& scale(double scale);
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CBox& scaleFromCenter(double scale);
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CBox& scale(const Vector2D& scale);
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CBox& translate(const Vector2D& vec);
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CBox& round();
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CBox& transform(const wl_output_transform t, double w, double h);
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CBox& addExtents(const SWindowDecorationExtents& e);
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CBox& expand(const double& value);
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Vector2D middle() const;
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Vector2D pos() const;
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Vector2D size() const;
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SWindowDecorationExtents extentsFrom(const CBox&); // this is the big box
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bool containsPoint(const Vector2D& vec) const;
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bool empty() const;
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Vector2D middle() const;
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Vector2D pos() const;
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Vector2D size() const;
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double x = 0, y = 0;
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bool containsPoint(const Vector2D& vec) const;
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bool empty() const;
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double x = 0, y = 0;
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union {
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double w;
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double width;
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@ -21,8 +21,8 @@ CRegion::CRegion(wlr_box* box) {
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pixman_region32_init_rect(&m_rRegion, box->x, box->y, box->width, box->height);
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}
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CRegion::CRegion(CBox* box) {
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pixman_region32_init_rect(&m_rRegion, box->x, box->y, box->w, box->h);
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CRegion::CRegion(const CBox& box) {
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pixman_region32_init_rect(&m_rRegion, box.x, box.y, box.w, box.h);
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}
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CRegion::CRegion(pixman_box32_t* box) {
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@ -63,6 +63,11 @@ CRegion& CRegion::add(double x, double y, double w, double h) {
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return *this;
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}
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CRegion& CRegion::add(const CBox& other) {
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pixman_region32_union_rect(&m_rRegion, &m_rRegion, other.x, other.y, other.w, other.h);
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return *this;
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}
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CRegion& CRegion::subtract(const CRegion& other) {
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pixman_region32_subtract(&m_rRegion, &m_rRegion, const_cast<CRegion*>(&other)->pixman());
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return *this;
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@ -17,7 +17,7 @@ class CRegion {
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/* Create from a wlr_box */
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CRegion(wlr_box* box);
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/* Create from a CBox */
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CRegion(CBox* box);
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CRegion(const CBox& box);
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/* Create from a pixman_box32_t */
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CRegion(pixman_box32_t* box);
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@ -40,6 +40,7 @@ class CRegion {
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CRegion& set(const CRegion& other);
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CRegion& add(const CRegion& other);
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CRegion& add(double x, double y, double w, double h);
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CRegion& add(const CBox& other);
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CRegion& subtract(const CRegion& other);
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CRegion& intersect(const CRegion& other);
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CRegion& intersect(double x, double y, double w, double h);
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@ -28,6 +28,10 @@ Vector2D Vector2D::floor() const {
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return Vector2D(std::floor(x), std::floor(y));
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}
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Vector2D Vector2D::round() const {
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return Vector2D(std::round(x), std::round(y));
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}
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Vector2D Vector2D::clamp(const Vector2D& min, const Vector2D& max) const {
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return Vector2D(std::clamp(this->x, min.x, max.x < min.x ? INFINITY : max.x), std::clamp(this->y, min.y, max.y < min.y ? INFINITY : max.y));
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}
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@ -61,6 +61,7 @@ class Vector2D {
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Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const;
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Vector2D floor() const;
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Vector2D round() const;
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bool inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const;
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};
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