Don't damage surfaces coming from not rendered windows
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This commit is contained in:
vaxerski 2022-05-31 22:16:13 +02:00
parent 471654d791
commit 970018248f
6 changed files with 53 additions and 10 deletions

View file

@ -186,7 +186,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
if (!PWINDOW->m_bNoFocus)
g_pCompositor->focusWindow(PWINDOW);
PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW);
PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW, PWINDOW);
Debug::log(LOG, "Window got assigned a surfaceTreeNode %x", PWINDOW->m_pSurfaceTree);