Normalize color storage
Colors are now normalized to 0 - 1 values instead of 0 - 255 causes calculations to be simpler and generally cleans up the codebase.
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parent
0e3547e0f6
commit
96198dae55
18 changed files with 71 additions and 72 deletions
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@ -126,7 +126,7 @@ void CKeybindManager::updateXKBTranslationState() {
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if (!PKEYMAP) {
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g_pHyprError->queueCreate("[Runtime Error] Invalid keyboard layout passed. ( rules: " + RULES + ", model: " + MODEL + ", variant: " + VARIANT + ", options: " + OPTIONS +
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", layout: " + LAYOUT + " )",
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CColor(255, 50, 50, 255));
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CColor(1.0, 50.0 / 255.0, 50.0 / 255.0, 1.0));
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Debug::log(ERR, "[XKBTranslationState] Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant,
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rules.rules, rules.model, rules.options);
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@ -1017,10 +1017,10 @@ void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
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PWORKSPACE->m_fAlpha.setValueAndWarp(0.f);
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POLDWORKSPACEIDRETURN->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
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POLDWORKSPACEIDRETURN->m_fAlpha.setValueAndWarp(255.f);
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POLDWORKSPACEIDRETURN->m_fAlpha.setValueAndWarp(1.f);
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POLDWORKSPACEONMON->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
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POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(255.f);
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POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(1.f);
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g_pEventManager->m_bIgnoreEvents = false;
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