renderer: Added a pointer position uniform to the screen shader. (#10821)

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FrancisTheCat 2025-07-08 19:31:15 +02:00 committed by GitHub
parent 78e9eddfb6
commit 9517d0eaa4
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4 changed files with 22 additions and 5 deletions

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@ -62,6 +62,7 @@ enum eShaderUniform : uint8_t {
SHADER_VIBRANCY_DARKNESS,
SHADER_BRIGHTNESS,
SHADER_NOISE,
SHADER_POINTER,
SHADER_LAST,
};