renderer: Added a pointer position uniform to the screen shader. (#10821)
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4 changed files with 22 additions and 5 deletions
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@ -35,7 +35,7 @@ aquamarine = dependency('aquamarine', version: '>=0.9.0')
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hyprcursor = dependency('hyprcursor', version: '>=0.1.7')
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hyprgraphics = dependency('hyprgraphics', version: '>= 0.1.3')
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hyprlang = dependency('hyprlang', version: '>= 0.3.2')
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hyprutils = dependency('hyprutils', version: '>= 0.7.0')
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hyprutils = dependency('hyprutils', version: '>= 0.8.1')
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aquamarine_version_list = aquamarine.version().split('.')
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add_project_arguments(['-DAQUAMARINE_VERSION="@0@"'.format(aquamarine.version())], language: 'cpp')
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add_project_arguments(['-DAQUAMARINE_VERSION_MAJOR=@0@'.format(aquamarine_version_list.get(0))], language: 'cpp')
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