renderer: Added a pointer position uniform to the screen shader. (#10821)

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FrancisTheCat 2025-07-08 19:31:15 +02:00 committed by GitHub
parent 78e9eddfb6
commit 9517d0eaa4
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4 changed files with 22 additions and 5 deletions

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@ -35,7 +35,7 @@ aquamarine = dependency('aquamarine', version: '>=0.9.0')
hyprcursor = dependency('hyprcursor', version: '>=0.1.7')
hyprgraphics = dependency('hyprgraphics', version: '>= 0.1.3')
hyprlang = dependency('hyprlang', version: '>= 0.3.2')
hyprutils = dependency('hyprutils', version: '>= 0.7.0')
hyprutils = dependency('hyprutils', version: '>= 0.8.1')
aquamarine_version_list = aquamarine.version().split('.')
add_project_arguments(['-DAQUAMARINE_VERSION="@0@"'.format(aquamarine.version())], language: 'cpp')
add_project_arguments(['-DAQUAMARINE_VERSION_MAJOR=@0@'.format(aquamarine_version_list.get(0))], language: 'cpp')