renderer: add canSkipBackBufferClear
This commit is contained in:
parent
547305c7ed
commit
948855a984
2 changed files with 23 additions and 4 deletions
|
|
@ -52,6 +52,7 @@ class CHyprRenderer {
|
|||
std::tuple<float, float, float> getRenderTimes(CMonitor* pMonitor); // avg max min
|
||||
void renderLockscreen(CMonitor* pMonitor, timespec* now);
|
||||
void setOccludedForBackLayers(CRegion& region, CWorkspace* pWorkspace);
|
||||
bool canSkipBackBufferClear(CMonitor* pMonitor);
|
||||
|
||||
bool m_bWindowRequestedCursorHide = false;
|
||||
bool m_bBlockSurfaceFeedback = false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue