dnd/seat: avoid sending button events during a dnd op

fixes #8781
This commit is contained in:
vaxerski 2025-01-02 15:58:28 +01:00
parent 42fd366046
commit 94381e5999
2 changed files with 2 additions and 2 deletions

View file

@ -281,7 +281,7 @@ void CSeatManager::sendPointerMotion(uint32_t timeMs, const Vector2D& local) {
}
void CSeatManager::sendPointerButton(uint32_t timeMs, uint32_t key, wl_pointer_button_state state_) {
if (!state.pointerFocusResource)
if (!state.pointerFocusResource || PROTO::data->dndActive())
return;
for (auto const& s : seatResources) {