pointermgr: revert "damage only the surface size (#13284)"
This reverts commit 13dab66b1d.
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parent
0eb4755a3e
commit
93dbf88426
1 changed files with 15 additions and 18 deletions
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@ -398,27 +398,23 @@ bool CPointerManager::setHWCursorBuffer(SP<SMonitorPointerState> state, SP<Aquam
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}
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SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager::SMonitorPointerState> state, SP<CTexture> texture) {
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auto maxSize = state->monitor->m_output->cursorPlaneSize();
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auto maxSize = state->monitor->m_output->cursorPlaneSize();
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auto const& cursorSize = m_currentCursorImage.size;
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static auto PCPUBUFFER = CConfigValue<Hyprlang::INT>("cursor:use_cpu_buffer");
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const bool shouldUseCpuBuffer = *PCPUBUFFER == 1 || (*PCPUBUFFER != 0 && g_pHyprRenderer->isNvidia());
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if (maxSize == Vector2D{})
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return nullptr;
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else if (maxSize == Vector2D{-1, -1}) {
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Log::logger->log(Log::TRACE, "cursor plane size is unlimited, falling back to 256x256");
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maxSize = Vector2D{256, 256};
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}
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auto const damage = maxSize;
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auto const& cursorSize = m_currentCursorImage.size;
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static auto PCPUBUFFER = CConfigValue<Hyprlang::INT>("cursor:use_cpu_buffer");
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const bool shouldUseCpuBuffer = *PCPUBUFFER == 1 || (*PCPUBUFFER != 0 && g_pHyprRenderer->isNvidia());
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if (cursorSize.x > maxSize.x || cursorSize.y > maxSize.y) {
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Log::logger->log(Log::TRACE, "hardware cursor too big! {} > {}", m_currentCursorImage.size, maxSize);
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return nullptr;
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}
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maxSize = cursorSize;
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if (maxSize != Vector2D{-1, -1}) {
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if (cursorSize.x > maxSize.x || cursorSize.y > maxSize.y) {
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Log::logger->log(Log::TRACE, "hardware cursor too big! {} > {}", m_currentCursorImage.size, maxSize);
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return nullptr;
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}
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} else
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maxSize = cursorSize;
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if (!state->monitor->m_cursorSwapchain || maxSize != state->monitor->m_cursorSwapchain->currentOptions().size ||
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shouldUseCpuBuffer != (state->monitor->m_cursorSwapchain->getAllocator()->type() != Aquamarine::AQ_ALLOCATOR_TYPE_GBM)) {
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@ -584,7 +580,8 @@ SP<Aquamarine::IBuffer> CPointerManager::renderHWCursorBuffer(SP<CPointerManager
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RBO->bind();
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g_pHyprOpenGL->beginSimple(state->monitor.lock(), {0, 0, damage.x, damage.y}, RBO);
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const auto& damageSize = state->monitor->m_output->cursorPlaneSize();
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g_pHyprOpenGL->beginSimple(state->monitor.lock(), {0, 0, damageSize.x, damageSize.y}, RBO);
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g_pHyprOpenGL->clear(CHyprColor{0.F, 0.F, 0.F, 0.F}); // ensure the RBO is zero initialized.
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CBox xbox = {{}, Vector2D{m_currentCursorImage.size / m_currentCursorImage.scale * state->monitor->m_scale}.round()};
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