Animation config rework

This commit is contained in:
vaxerski 2022-07-28 13:28:43 +02:00
parent 9dd17a4be6
commit 920fdd6bff
11 changed files with 193 additions and 48 deletions

View file

@ -12,6 +12,7 @@
CConfigManager::CConfigManager() {
setDefaultVars();
setDefaultAnimationVars();
std::string CONFIGPATH;
if (g_pCompositor->explicitConfigPath == "") {
@ -161,6 +162,56 @@ void CConfigManager::setDeviceDefaultVars(const std::string& dev) {
cfgValues["drag_lock"].intValue = 0;
}
void CConfigManager::setDefaultAnimationVars() {
if (isFirstLaunch) {
INITANIMCFG("global");
INITANIMCFG("windows");
INITANIMCFG("fade");
INITANIMCFG("border");
INITANIMCFG("workspaces");
// windows
INITANIMCFG("windowsIn");
INITANIMCFG("windowsOut");
INITANIMCFG("windowsMove");
// fade
INITANIMCFG("fadeIn");
INITANIMCFG("fadeOut");
INITANIMCFG("fadeSwitch");
INITANIMCFG("fadeShadow");
// border
// workspaces
}
// init the values
animationConfig["global"] = {
false,
"default",
"",
8.f,
1,
&animationConfig["general"],
nullptr
};
CREATEANIMCFG("windows", "global");
CREATEANIMCFG("fade", "global");
CREATEANIMCFG("border", "global");
CREATEANIMCFG("workspaces", "global");
CREATEANIMCFG("windowsIn", "windows");
CREATEANIMCFG("windowsOut", "windows");
CREATEANIMCFG("windowsMove", "windows");
CREATEANIMCFG("fadeIn", "fade");
CREATEANIMCFG("fadeOut", "fade");
CREATEANIMCFG("fadeSwitch", "fade");
CREATEANIMCFG("fadeShadow", "fade");
}
void CConfigManager::init() {
loadConfigLoadVars();
@ -457,6 +508,17 @@ void CConfigManager::handleBezier(const std::string& command, const std::string&
g_pAnimationManager->addBezierWithName(bezierName, Vector2D(p1x, p1y), Vector2D(p2x, p2y));
}
void CConfigManager::setAnimForChildren(SAnimationPropertyConfig *const ANIM) {
for (auto& [name, anim] : animationConfig) {
if (anim.pParentAnimation == ANIM && !anim.overriden) {
// if a child isnt overriden, set the values of the parent
anim.pValues = ANIM->pValues;
setAnimForChildren(&anim);
}
}
};
void CConfigManager::handleAnimation(const std::string& command, const std::string& args) {
std::string curitem = "";
@ -480,33 +542,44 @@ void CConfigManager::handleAnimation(const std::string& command, const std::stri
// anim name
const auto ANIMNAME = curitem;
const auto ANIMMASTERSETTING = configValues.find("animations:" + ANIMNAME);
const auto PANIM = animationConfig.find(ANIMNAME);
if (ANIMMASTERSETTING == configValues.end()) {
Debug::log(ERR, "Anim %s doesnt exist", ANIMNAME.c_str());
parseError = "Animation " + ANIMNAME + " does not exist";
if (PANIM == animationConfig.end()) {
parseError = "no such animation";
return;
}
PANIM->second.overriden = true;
PANIM->second.pValues = &PANIM->second;
nextItem();
// on/off
configSetValueSafe("animations:" + ANIMNAME, curitem);
PANIM->second.internalEnabled = curitem == "1";
nextItem();
// Speed
configSetValueSafe("animations:" + ANIMNAME + "_speed", curitem);
// speed
if (isNumber(curitem, true)) {
PANIM->second.internalSpeed = std::stof(curitem);
} else {
PANIM->second.internalSpeed = 10.f;
parseError = "Invalid speed";
}
nextItem();
// curve
configSetValueSafe("animations:" + ANIMNAME + "_curve", curitem);
PANIM->second.internalBezier = curitem;
nextItem();
// style
configSetValueSafe("animations:" + ANIMNAME + "_style", curitem);
PANIM->second.internalStyle = curitem;
// now, check for children, recursively
setAnimForChildren(&PANIM->second);
}
void CConfigManager::handleBind(const std::string& command, const std::string& value) {
@ -849,6 +922,7 @@ void CConfigManager::loadConfigLoadVars() {
configDynamicVars.clear();
deviceConfigs.clear();
m_dBlurLSNamespaces.clear();
setDefaultAnimationVars(); // reset anims
// paths
configPaths.clear();
@ -1226,3 +1300,7 @@ void CConfigManager::ensureDPMS() {
}
}
}
SAnimationPropertyConfig* CConfigManager::getAnimationPropertyConfig(const std::string& name) {
return &animationConfig[name];
}

View file

@ -16,6 +16,9 @@
#define STRVAL_EMPTY "[[EMPTY]]"
#define INITANIMCFG(name) animationConfig[name] = {}
#define CREATEANIMCFG(name, parent) animationConfig[name] = {true, "", "", 0.f, -1, &animationConfig["global"], &animationConfig[parent]}
struct SConfigValue {
int64_t intValue = -1;
float floatValue = -1;
@ -47,6 +50,18 @@ struct SWindowRule {
std::string szValue;
};
struct SAnimationPropertyConfig {
bool overriden = true;
std::string internalBezier = "";
std::string internalStyle = "";
float internalSpeed = 0.f;
int internalEnabled = -1;
SAnimationPropertyConfig* pValues = nullptr;
SAnimationPropertyConfig* pParentAnimation = nullptr;
};
class CConfigManager {
public:
CConfigManager();
@ -84,6 +99,8 @@ public:
std::string parseKeyword(const std::string&, const std::string&, bool dynamic = false);
SAnimationPropertyConfig* getAnimationPropertyConfig(const std::string&);
private:
std::deque<std::string> configPaths; // stores all the config paths
std::unordered_map<std::string, time_t> configModifyTimes; // stores modify times
@ -91,6 +108,8 @@ private:
std::unordered_map<std::string, SConfigValue> configValues;
std::unordered_map<std::string, std::unordered_map<std::string, SConfigValue>> deviceConfigs; // stores device configs
std::unordered_map<std::string, SAnimationPropertyConfig> animationConfig; // stores all the animations with their set values
std::string configCurrentPath;
std::string currentCategory = ""; // For storing the category of the current item
@ -110,9 +129,12 @@ private:
// internal methods
void setDefaultVars();
void setDefaultAnimationVars();
void setDeviceDefaultVars(const std::string&);
void ensureDPMS();
void setAnimForChildren(SAnimationPropertyConfig *const);
void applyUserDefinedVars(std::string&, const size_t);
void loadConfigLoadVars();
SConfigValue getConfigValueSafe(const std::string&);