desktop: cleanup, unify desktop elements as views (#12563)
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105 changed files with 2636 additions and 2337 deletions
118
src/desktop/view/WLSurface.hpp
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118
src/desktop/view/WLSurface.hpp
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#pragma once
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#include "../../defines.hpp"
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#include "../../helpers/math/Math.hpp"
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#include "../../helpers/signal/Signal.hpp"
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class CPointerConstraint;
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class CWLSurfaceResource;
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namespace Desktop::View {
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class CSubsurface;
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class CPopup;
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class IView;
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class CWLSurface {
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public:
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static SP<Desktop::View::CWLSurface> create() {
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auto p = SP<Desktop::View::CWLSurface>(new CWLSurface);
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p->m_self = p;
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return p;
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}
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~CWLSurface();
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// anonymous surfaces are non-desktop components, e.g. a cursor surface or a DnD
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void assign(SP<CWLSurfaceResource> pSurface);
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void assign(SP<CWLSurfaceResource> pSurface, SP<IView> pOwner);
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void unassign();
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CWLSurface(const CWLSurface&) = delete;
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CWLSurface(CWLSurface&&) = delete;
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CWLSurface& operator=(const CWLSurface&) = delete;
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CWLSurface& operator=(CWLSurface&&) = delete;
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SP<CWLSurfaceResource> resource() const;
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bool exists() const;
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bool small() const; // means surface is smaller than the requested size
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Vector2D correctSmallVec() const; // returns a corrective vector for small() surfaces
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Vector2D correctSmallVecBuf() const; // returns a corrective vector for small() surfaces, in BL coords
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Vector2D getViewporterCorrectedSize() const;
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CRegion computeDamage() const; // logical coordinates. May be wrong if the surface is unassigned
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bool visible();
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bool keyboardFocusable() const;
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SP<IView> view() const;
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// desktop components misc utils
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std::optional<CBox> getSurfaceBoxGlobal() const;
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void appendConstraint(WP<CPointerConstraint> constraint);
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SP<CPointerConstraint> constraint() const;
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// allow stretching. Useful for plugins.
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bool m_fillIgnoreSmall = false;
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// track surface data and avoid dupes
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float m_lastScaleFloat = 0;
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int m_lastScaleInt = 0;
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wl_output_transform m_lastTransform = sc<wl_output_transform>(-1);
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//
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CWLSurface& operator=(SP<CWLSurfaceResource> pSurface) {
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destroy();
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m_resource = pSurface;
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init();
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return *this;
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}
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bool operator==(const CWLSurface& other) const {
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return other.resource() == resource();
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}
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bool operator==(const SP<CWLSurfaceResource> other) const {
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return other == resource();
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}
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explicit operator bool() const {
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return exists();
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}
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static SP<Desktop::View::CWLSurface> fromResource(SP<CWLSurfaceResource> pSurface);
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// used by the alpha-modifier protocol
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float m_alphaModifier = 1.F;
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// used by the hyprland-surface protocol
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float m_overallOpacity = 1.F;
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CRegion m_visibleRegion;
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struct {
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CSignalT<> destroy;
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} m_events;
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WP<Desktop::View::CWLSurface> m_self;
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private:
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CWLSurface() = default;
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bool m_inert = true;
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WP<CWLSurfaceResource> m_resource;
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WP<IView> m_view;
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//
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WP<CPointerConstraint> m_constraint;
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void destroy();
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void init();
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bool desktopComponent() const;
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struct {
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CHyprSignalListener destroy;
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} m_listeners;
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friend class ::CPointerConstraint;
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friend class CXxColorManagerV4;
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};
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}
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