input: pass touch events to lock screens (#9129)

* refactor: use weak pointers for session lock surfaces

* input: pass touch events to lock screens
This commit is contained in:
Junxuan Liao 2025-01-25 12:44:13 -06:00 committed by GitHub
parent bce58d9d65
commit 9199a9746d
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6 changed files with 47 additions and 25 deletions

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@ -95,20 +95,20 @@ bool CSessionLockManager::isSessionLocked() {
return PROTO::sessionLock->isLocked(); return PROTO::sessionLock->isLocked();
} }
SSessionLockSurface* CSessionLockManager::getSessionLockSurfaceForMonitor(uint64_t id) { WP<SSessionLockSurface> CSessionLockManager::getSessionLockSurfaceForMonitor(uint64_t id) {
if (!m_pSessionLock) if (!m_pSessionLock)
return nullptr; return {};
for (auto const& sls : m_pSessionLock->vSessionLockSurfaces) { for (auto const& sls : m_pSessionLock->vSessionLockSurfaces) {
if (sls->iMonitorID == id) { if (sls->iMonitorID == id) {
if (sls->mapped) if (sls->mapped)
return sls.get(); return sls;
else else
return nullptr; return {};
} }
} }
return nullptr; return {};
} }
// We don't want the red screen to flash. // We don't want the red screen to flash.

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@ -49,20 +49,20 @@ class CSessionLockManager {
CSessionLockManager(); CSessionLockManager();
~CSessionLockManager() = default; ~CSessionLockManager() = default;
SSessionLockSurface* getSessionLockSurfaceForMonitor(uint64_t); WP<SSessionLockSurface> getSessionLockSurfaceForMonitor(uint64_t);
float getRedScreenAlphaForMonitor(uint64_t); float getRedScreenAlphaForMonitor(uint64_t);
bool isSessionLocked(); bool isSessionLocked();
bool isSessionLockPresent(); bool isSessionLockPresent();
bool isSurfaceSessionLock(SP<CWLSurfaceResource>); bool isSurfaceSessionLock(SP<CWLSurfaceResource>);
bool anySessionLockSurfacesPresent(); bool anySessionLockSurfacesPresent();
void removeSessionLockSurface(SSessionLockSurface*); void removeSessionLockSurface(SSessionLockSurface*);
void onLockscreenRenderedOnMonitor(uint64_t id); void onLockscreenRenderedOnMonitor(uint64_t id);
bool shallConsiderLockMissing(); bool shallConsiderLockMissing();
private: private:
UP<SSessionLock> m_pSessionLock; UP<SSessionLock> m_pSessionLock;

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@ -10,6 +10,7 @@
#include "../../devices/IPointer.hpp" #include "../../devices/IPointer.hpp"
#include "../../devices/ITouch.hpp" #include "../../devices/ITouch.hpp"
#include "../../devices/Tablet.hpp" #include "../../devices/Tablet.hpp"
#include "../SessionLockManager.hpp"
class CPointerConstraint; class CPointerConstraint;
class CWindow; class CWindow;
@ -52,10 +53,11 @@ enum eBorderIconDirection : uint8_t {
}; };
struct STouchData { struct STouchData {
PHLWINDOWREF touchFocusWindow; WP<SSessionLockSurface> touchFocusLockSurface;
PHLLSREF touchFocusLS; PHLWINDOWREF touchFocusWindow;
WP<CWLSurfaceResource> touchFocusSurface; PHLLSREF touchFocusLS;
Vector2D touchSurfaceOrigin; WP<CWLSurfaceResource> touchFocusSurface;
Vector2D touchSurfaceOrigin;
}; };
// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix` // The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`

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@ -1,4 +1,6 @@
#include "InputManager.hpp" #include "InputManager.hpp"
#include "../SessionLockManager.hpp"
#include "../../protocols/SessionLock.hpp"
#include "../../Compositor.hpp" #include "../../Compositor.hpp"
#include "../../desktop/LayerSurface.hpp" #include "../../desktop/LayerSurface.hpp"
#include "../../config/ConfigValue.hpp" #include "../../config/ConfigValue.hpp"
@ -6,6 +8,7 @@
#include "../SeatManager.hpp" #include "../SeatManager.hpp"
#include "managers/AnimationManager.hpp" #include "managers/AnimationManager.hpp"
#include "../HookSystemManager.hpp" #include "../HookSystemManager.hpp"
#include "debug/Log.hpp"
void CInputManager::onTouchDown(ITouch::SDownEvent e) { void CInputManager::onTouchDown(ITouch::SDownEvent e) {
m_bLastInputTouch = true; m_bLastInputTouch = true;
@ -57,13 +60,25 @@ void CInputManager::onTouchDown(ITouch::SDownEvent e) {
} }
} }
m_sTouchData.touchFocusWindow = m_pFoundWindowToFocus; if (g_pSessionLockManager->isSessionLocked()) {
m_sTouchData.touchFocusSurface = m_pFoundSurfaceToFocus; m_sTouchData.touchFocusLockSurface = g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID);
m_sTouchData.touchFocusLS = m_pFoundLSToFocus; if (!m_sTouchData.touchFocusLockSurface)
Debug::log(WARN, "The session is locked but can't find a lock surface");
else
m_sTouchData.touchFocusSurface = m_sTouchData.touchFocusLockSurface->surface->surface();
} else {
m_sTouchData.touchFocusLockSurface.reset();
m_sTouchData.touchFocusWindow = m_pFoundWindowToFocus;
m_sTouchData.touchFocusSurface = m_pFoundSurfaceToFocus;
m_sTouchData.touchFocusLS = m_pFoundLSToFocus;
}
Vector2D local; Vector2D local;
if (!m_sTouchData.touchFocusWindow.expired()) { if (m_sTouchData.touchFocusLockSurface) {
local = g_pInputManager->getMouseCoordsInternal() - PMONITOR->vecPosition;
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
} else if (!m_sTouchData.touchFocusWindow.expired()) {
if (m_sTouchData.touchFocusWindow->m_bIsX11) { if (m_sTouchData.touchFocusWindow->m_bIsX11) {
local = (g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition->goal()) * m_sTouchData.touchFocusWindow->m_fX11SurfaceScaledBy; local = (g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition->goal()) * m_sTouchData.touchFocusWindow->m_fX11SurfaceScaledBy;
m_sTouchData.touchSurfaceOrigin = m_sTouchData.touchFocusWindow->m_vRealPosition->goal(); m_sTouchData.touchSurfaceOrigin = m_sTouchData.touchFocusWindow->m_vRealPosition->goal();
@ -126,7 +141,12 @@ void CInputManager::onTouchMove(ITouch::SMotionEvent e) {
updateWorkspaceSwipe(SWIPEDISTANCE * (1 - (VERTANIMS ? e.pos.y : e.pos.x))); updateWorkspaceSwipe(SWIPEDISTANCE * (1 - (VERTANIMS ? e.pos.y : e.pos.x)));
return; return;
} }
if (validMapped(m_sTouchData.touchFocusWindow)) { if (m_sTouchData.touchFocusLockSurface) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusLockSurface->iMonitorID);
g_pCompositor->warpCursorTo({PMONITOR->vecPosition.x + e.pos.x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e.pos.y * PMONITOR->vecSize.y}, true);
auto local = g_pInputManager->getMouseCoordsInternal() - PMONITOR->vecPosition;
g_pSeatManager->sendTouchMotion(e.timeMs, e.touchID, local);
} else if (validMapped(m_sTouchData.touchFocusWindow)) {
const auto PMONITOR = m_sTouchData.touchFocusWindow->m_pMonitor.lock(); const auto PMONITOR = m_sTouchData.touchFocusWindow->m_pMonitor.lock();
g_pCompositor->warpCursorTo({PMONITOR->vecPosition.x + e.pos.x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e.pos.y * PMONITOR->vecSize.y}, true); g_pCompositor->warpCursorTo({PMONITOR->vecPosition.x + e.pos.x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e.pos.y * PMONITOR->vecSize.y}, true);

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@ -768,7 +768,7 @@ void CHyprRenderer::renderIMEPopup(CInputPopup* pPopup, PHLMONITOR pMonitor, tim
&renderdata); &renderdata);
} }
void CHyprRenderer::renderSessionLockSurface(SSessionLockSurface* pSurface, PHLMONITOR pMonitor, timespec* time) { void CHyprRenderer::renderSessionLockSurface(WP<SSessionLockSurface> pSurface, PHLMONITOR pMonitor, timespec* time) {
CSurfacePassElement::SRenderData renderdata = {pMonitor, time, pMonitor->vecPosition, pMonitor->vecPosition}; CSurfacePassElement::SRenderData renderdata = {pMonitor, time, pMonitor->vecPosition, pMonitor->vecPosition};
renderdata.blur = false; renderdata.blur = false;

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@ -120,7 +120,7 @@ class CHyprRenderer {
void renderWorkspaceWindows(PHLMONITOR, PHLWORKSPACE, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special) void renderWorkspaceWindows(PHLMONITOR, PHLWORKSPACE, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
void renderWindow(PHLWINDOW, PHLMONITOR, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool standalone = false); void renderWindow(PHLWINDOW, PHLMONITOR, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool standalone = false);
void renderLayer(PHLLS, PHLMONITOR, timespec*, bool popups = false); void renderLayer(PHLLS, PHLMONITOR, timespec*, bool popups = false);
void renderSessionLockSurface(SSessionLockSurface*, PHLMONITOR, timespec*); void renderSessionLockSurface(WP<SSessionLockSurface>, PHLMONITOR, timespec*);
void renderDragIcon(PHLMONITOR, timespec*); void renderDragIcon(PHLMONITOR, timespec*);
void renderIMEPopup(CInputPopup*, PHLMONITOR, timespec*); void renderIMEPopup(CInputPopup*, PHLMONITOR, timespec*);
void renderWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry); void renderWorkspace(PHLMONITOR pMonitor, PHLWORKSPACE pWorkspace, timespec* now, const CBox& geometry);