input/TI: avoid UAF in destroy

This commit is contained in:
Vaxry 2026-01-05 16:25:46 +01:00 committed by Vaxry
parent 97c8a2f1cf
commit 8eb3ecc755
2 changed files with 14 additions and 14 deletions

View file

@ -39,6 +39,8 @@ class CTextInput {
void setFocusedSurface(SP<CWLSurfaceResource> pSurface);
void initCallbacks();
void destroy();
WP<CWLSurfaceResource> m_focusedSurface;
int m_enterLocks = 0;
WP<CTextInputV3> m_v3Input;