core: make most for loops use const references (#7527)

why not let the compiler optimise things for us at hyprspeeds when we
can.
This commit is contained in:
Tom Englund 2024-08-26 17:25:39 +02:00 committed by GitHub
parent 9c5a37a797
commit 8d6c18076f
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GPG key ID: B5690EEEBB952194
31 changed files with 169 additions and 169 deletions

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@ -260,7 +260,7 @@ void CWLSurfaceResource::bfHelper(std::vector<SP<CWLSurfaceResource>> nodes, std
for (auto& n : nodes) {
std::erase_if(n->subsurfaces, [](const auto& e) { return e.expired(); });
// subsurfaces is sorted lowest -> highest
for (auto& c : n->subsurfaces) {
for (auto const& c : n->subsurfaces) {
if (c->zIndex >= 0)
break;
if (c->surface.expired())
@ -274,7 +274,7 @@ void CWLSurfaceResource::bfHelper(std::vector<SP<CWLSurfaceResource>> nodes, std
nodes2.clear();
for (auto& n : nodes) {
for (auto const& n : nodes) {
Vector2D offset = {};
if (n->role->role() == SURFACE_ROLE_SUBSURFACE) {
auto subsurface = ((CSubsurfaceRole*)n->role.get())->subsurface.lock();
@ -284,8 +284,8 @@ void CWLSurfaceResource::bfHelper(std::vector<SP<CWLSurfaceResource>> nodes, std
fn(n, offset, data);
}
for (auto& n : nodes) {
for (auto& c : n->subsurfaces) {
for (auto const& n : nodes) {
for (auto const& c : n->subsurfaces) {
if (c->zIndex < 0)
continue;
if (c->surface.expired())