core: make most for loops use const references (#7527)
why not let the compiler optimise things for us at hyprspeeds when we can.
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31 changed files with 169 additions and 169 deletions
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@ -14,7 +14,7 @@ void CInputManager::onSwipeBegin(IPointer::SSwipeBeginEvent e) {
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return;
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int onMonitor = 0;
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for (auto& w : g_pCompositor->m_vWorkspaces) {
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for (auto const& w : g_pCompositor->m_vWorkspaces) {
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if (w->m_iMonitorID == g_pCompositor->m_pLastMonitor->ID && !g_pCompositor->isWorkspaceSpecial(w->m_iID)) {
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onMonitor++;
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}
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@ -38,7 +38,7 @@ void CInputManager::beginWorkspaceSwipe() {
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m_sActiveSwipe.speedPoints = 0;
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if (PWORKSPACE->m_bHasFullscreenWindow) {
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for (auto& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLayers[2]) {
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for (auto const& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLayers[2]) {
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ls->alpha = 1.f;
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}
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}
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@ -193,7 +193,7 @@ void CInputManager::endWorkspaceSwipe() {
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g_pInputManager->refocus();
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// apply alpha
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for (auto& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLayers[2]) {
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for (auto const& ls : g_pCompositor->m_pLastMonitor->m_aLayerSurfaceLayers[2]) {
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ls->alpha = pSwitchedTo->m_bHasFullscreenWindow && pSwitchedTo->m_efFullscreenMode == FSMODE_FULLSCREEN ? 0.f : 1.f;
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}
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}
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