renderer: add simple color management (#9506)
Adds proper color management and transformations for CM surfaces.
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parent
e86d3a14e4
commit
8c97cb7858
14 changed files with 823 additions and 179 deletions
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@ -1378,6 +1378,12 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{true},
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},
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SConfigOptionDescription{
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.value = "render:cm_fs_passthrough",
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.description = "Passthrough color settings for fullscreen apps when possible",
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{true},
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},
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/*
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* cursor:
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@ -1764,18 +1770,6 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{true},
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},
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SConfigOptionDescription{
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.value = "experimental:wide_color_gamut",
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.description = "force wide color gamut for all supported outputs",
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{false},
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},
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SConfigOptionDescription{
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.value = "experimental:hdr",
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.description = "force static hdr for all supported outputs",
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{false},
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},
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SConfigOptionDescription{
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.value = "experimental:xx_color_management_v4",
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.description = "enable color management protocol",
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