Added a debug overlay
This commit is contained in:
parent
9b6960eb55
commit
8c10857f14
7 changed files with 221 additions and 4 deletions
|
|
@ -131,6 +131,13 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
|
|||
void Events::listener_monitorFrame(void* owner, void* data) {
|
||||
SMonitor* const PMONITOR = (SMonitor*)owner;
|
||||
|
||||
static std::chrono::high_resolution_clock::time_point startRender = std::chrono::high_resolution_clock::now();
|
||||
|
||||
if (g_pConfigManager->getInt("debug:overlay") == 1) {
|
||||
startRender = std::chrono::high_resolution_clock::now();
|
||||
g_pDebugOverlay->frameData(PMONITOR);
|
||||
}
|
||||
|
||||
// Hack: only check when monitor with top hz refreshes, saves a bit of resources.
|
||||
// This is for stuff that should be run every frame
|
||||
if (PMONITOR->ID == pMostHzMonitor->ID) {
|
||||
|
|
@ -213,6 +220,14 @@ void Events::listener_monitorFrame(void* owner, void* data) {
|
|||
|
||||
g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
|
||||
|
||||
// if correct monitor draw hyprerror
|
||||
if (PMONITOR->ID == 0)
|
||||
g_pHyprError->draw();
|
||||
|
||||
// for drawing the debug overlay
|
||||
if (PMONITOR->ID == 0 && g_pConfigManager->getInt("debug:overlay") == 1)
|
||||
g_pDebugOverlay->draw();
|
||||
|
||||
wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
|
||||
|
||||
wlr_output_render_software_cursors(PMONITOR->output, NULL);
|
||||
|
|
@ -238,6 +253,9 @@ void Events::listener_monitorFrame(void* owner, void* data) {
|
|||
wlr_output_commit(PMONITOR->output);
|
||||
|
||||
wlr_output_schedule_frame(PMONITOR->output);
|
||||
|
||||
if (g_pConfigManager->getInt("debug:overlay") == 1)
|
||||
g_pDebugOverlay->renderData(PMONITOR, std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f);
|
||||
}
|
||||
|
||||
void Events::listener_monitorDestroy(void* owner, void* data) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue