core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us. It's not a strict requirement to be compliant, but I tuned it to be alright.
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b1e5cc66bd
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8bbeee1173
118 changed files with 720 additions and 679 deletions
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@ -26,12 +26,12 @@ AQUAMARINE_FORWARD(ITablet);
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AQUAMARINE_FORWARD(ITabletTool);
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AQUAMARINE_FORWARD(ITabletPad);
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enum eClickBehaviorMode {
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enum eClickBehaviorMode : uint8_t {
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CLICKMODE_DEFAULT = 0,
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CLICKMODE_KILL
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};
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enum eMouseBindMode {
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enum eMouseBindMode : int8_t {
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MBIND_INVALID = -1,
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MBIND_MOVE = 0,
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MBIND_RESIZE = 1,
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@ -39,8 +39,8 @@ enum eMouseBindMode {
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MBIND_RESIZE_FORCE_RATIO = 3
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};
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enum eBorderIconDirection {
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BORDERICON_NONE,
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enum eBorderIconDirection : uint8_t {
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BORDERICON_NONE = 0,
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BORDERICON_UP,
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BORDERICON_DOWN,
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BORDERICON_LEFT,
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@ -276,7 +276,7 @@ class CInputManager {
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void setCursorImageOverride(const std::string& name);
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// cursor surface
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struct cursorSI {
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struct {
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bool hidden = false; // null surface = hidden
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SP<CWLSurface> wlSurface;
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Vector2D vHotspot;
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@ -288,8 +288,8 @@ class CInputManager {
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// discrete scrolling emulation using v120 data
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struct {
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bool lastEventSign = 0;
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bool lastEventAxis = 0;
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bool lastEventSign = false;
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bool lastEventAxis = false;
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uint32_t lastEventTime = 0;
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uint32_t accumulatedScroll = 0;
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} m_ScrollWheelState;
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