core: Add clang-tidy (#8664)

This adds a .clang-tidy file for us.

It's not a strict requirement to be compliant, but I tuned it to be alright.
This commit is contained in:
Vaxry 2024-12-07 18:51:18 +01:00 committed by GitHub
parent b1e5cc66bd
commit 8bbeee1173
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GPG key ID: B5690EEEBB952194
118 changed files with 720 additions and 679 deletions

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@ -69,13 +69,13 @@ struct SAnimationPropertyConfig {
};
struct SPluginKeyword {
HANDLE handle = 0;
HANDLE handle = nullptr;
std::string name = "";
Hyprlang::PCONFIGHANDLERFUNC fn = nullptr;
};
struct SPluginVariable {
HANDLE handle = 0;
HANDLE handle = nullptr;
std::string name = "";
};
@ -84,7 +84,7 @@ struct SExecRequestedRule {
uint64_t iPid = 0;
};
enum eConfigOptionType : uint16_t {
enum eConfigOptionType : uint8_t {
CONFIG_OPTION_BOOL = 0,
CONFIG_OPTION_INT = 1, /* e.g. 0/1/2*/
CONFIG_OPTION_FLOAT = 2,
@ -96,7 +96,7 @@ enum eConfigOptionType : uint16_t {
CONFIG_OPTION_VECTOR = 8,
};
enum eConfigOptionFlags : uint32_t {
enum eConfigOptionFlags : uint8_t {
CONFIG_OPTION_FLAG_PERCENTAGE = (1 << 0),
};
@ -214,52 +214,54 @@ class CConfigManager {
std::string getErrors();
// keywords
std::optional<std::string> handleRawExec(const std::string&, const std::string&);
std::optional<std::string> handleExecOnce(const std::string&, const std::string&);
std::optional<std::string> handleExecShutdown(const std::string&, const std::string&);
std::optional<std::string> handleMonitor(const std::string&, const std::string&);
std::optional<std::string> handleBind(const std::string&, const std::string&);
std::optional<std::string> handleUnbind(const std::string&, const std::string&);
std::optional<std::string> handleWindowRule(const std::string&, const std::string&);
std::optional<std::string> handleLayerRule(const std::string&, const std::string&);
std::optional<std::string> handleWindowRuleV2(const std::string&, const std::string&);
std::optional<std::string> handleWorkspaceRules(const std::string&, const std::string&);
std::optional<std::string> handleBezier(const std::string&, const std::string&);
std::optional<std::string> handleAnimation(const std::string&, const std::string&);
std::optional<std::string> handleSource(const std::string&, const std::string&);
std::optional<std::string> handleSubmap(const std::string&, const std::string&);
std::optional<std::string> handleBlurLS(const std::string&, const std::string&);
std::optional<std::string> handleBindWS(const std::string&, const std::string&);
std::optional<std::string> handleEnv(const std::string&, const std::string&);
std::optional<std::string> handlePlugin(const std::string&, const std::string&);
std::optional<std::string> handleRawExec(const std::string&, const std::string&);
std::optional<std::string> handleExecOnce(const std::string&, const std::string&);
std::optional<std::string> handleExecShutdown(const std::string&, const std::string&);
std::optional<std::string> handleMonitor(const std::string&, const std::string&);
std::optional<std::string> handleBind(const std::string&, const std::string&);
std::optional<std::string> handleUnbind(const std::string&, const std::string&);
std::optional<std::string> handleWindowRule(const std::string&, const std::string&);
std::optional<std::string> handleLayerRule(const std::string&, const std::string&);
std::optional<std::string> handleWindowRuleV2(const std::string&, const std::string&);
std::optional<std::string> handleWorkspaceRules(const std::string&, const std::string&);
std::optional<std::string> handleBezier(const std::string&, const std::string&);
std::optional<std::string> handleAnimation(const std::string&, const std::string&);
std::optional<std::string> handleSource(const std::string&, const std::string&);
std::optional<std::string> handleSubmap(const std::string&, const std::string&);
std::optional<std::string> handleBlurLS(const std::string&, const std::string&);
std::optional<std::string> handleBindWS(const std::string&, const std::string&);
std::optional<std::string> handleEnv(const std::string&, const std::string&);
std::optional<std::string> handlePlugin(const std::string&, const std::string&);
std::string configCurrentPath;
std::string configCurrentPath;
std::unordered_map<std::string, std::function<CWindowOverridableVar<bool>*(PHLWINDOW)>> mbWindowProperties = {
{"allowsinput", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.allowsInput; }},
{"dimaround", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.dimAround; }},
{"decorate", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.decorate; }},
{"focusonactivate", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.focusOnActivate; }},
{"keepaspectratio", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.keepAspectRatio; }},
{"nearestneighbor", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.nearestNeighbor; }},
{"noanim", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noAnim; }},
{"noblur", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noBlur; }},
{"noborder", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noBorder; }},
{"nodim", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noDim; }},
{"nofocus", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noFocus; }},
{"nomaxsize", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noMaxSize; }},
{"norounding", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noRounding; }},
{"noshadow", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noShadow; }},
{"noshortcutsinhibit", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.noShortcutsInhibit; }},
{"opaque", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.opaque; }},
{"forcergbx", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.RGBX; }},
{"syncfullscreen", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.syncFullscreen; }},
{"immediate", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.tearing; }},
{"xray", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.xray; }},
std::unordered_map<std::string, std::function<CWindowOverridableVar<bool>*(const PHLWINDOW&)>> mbWindowProperties = {
{"allowsinput", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.allowsInput; }},
{"dimaround", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.dimAround; }},
{"decorate", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.decorate; }},
{"focusonactivate", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.focusOnActivate; }},
{"keepaspectratio", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.keepAspectRatio; }},
{"nearestneighbor", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.nearestNeighbor; }},
{"noanim", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noAnim; }},
{"noblur", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noBlur; }},
{"noborder", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noBorder; }},
{"nodim", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noDim; }},
{"nofocus", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noFocus; }},
{"nomaxsize", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noMaxSize; }},
{"norounding", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noRounding; }},
{"noshadow", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noShadow; }},
{"noshortcutsinhibit", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.noShortcutsInhibit; }},
{"opaque", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.opaque; }},
{"forcergbx", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.RGBX; }},
{"syncfullscreen", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.syncFullscreen; }},
{"immediate", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.tearing; }},
{"xray", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.xray; }},
};
std::unordered_map<std::string, std::function<CWindowOverridableVar<int>*(PHLWINDOW)>> miWindowProperties = {
{"rounding", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.rounding; }}, {"bordersize", [](PHLWINDOW pWindow) { return &pWindow->m_sWindowData.borderSize; }}};
std::unordered_map<std::string, std::function<CWindowOverridableVar<int>*(const PHLWINDOW&)>> miWindowProperties = {
{"rounding", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.rounding; }},
{"bordersize", [](const PHLWINDOW& pWindow) { return &pWindow->m_sWindowData.borderSize; }},
};
bool m_bWantsMonitorReload = false;
bool m_bForceReload = false;