core: Add clang-tidy (#8664)
This adds a .clang-tidy file for us. It's not a strict requirement to be compliant, but I tuned it to be alright.
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118 changed files with 720 additions and 679 deletions
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@ -5,9 +5,7 @@
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#include <any>
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#include <hyprutils/math/Box.hpp>
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using namespace Hyprutils::Math;
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enum eIcons {
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enum eIcons : uint8_t {
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ICON_WARNING = 0,
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ICON_INFO,
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ICON_HINT,
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@ -17,7 +15,7 @@ enum eIcons {
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ICON_NONE
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};
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enum eRenderStage {
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enum eRenderStage : uint8_t {
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RENDER_PRE = 0, /* Before binding the gl context */
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RENDER_BEGIN, /* Just when the rendering begins, nothing has been rendered yet. Damage, current render data in opengl valid. */
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RENDER_PRE_WINDOWS, /* Pre windows, post bottom and overlay layers */
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@ -29,7 +27,7 @@ enum eRenderStage {
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RENDER_POST_WINDOW, /* After rendering a window (any pass) */
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};
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enum eInputType {
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enum eInputType : uint8_t {
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INPUT_TYPE_AXIS = 0,
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INPUT_TYPE_BUTTON,
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INPUT_TYPE_DRAG_START,
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@ -41,7 +39,7 @@ struct SCallbackInfo {
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bool cancelled = false; /* on cancellable events, will cancel the event. */
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};
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enum eHyprCtlOutputFormat {
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enum eHyprCtlOutputFormat : uint8_t {
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FORMAT_NORMAL = 0,
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FORMAT_JSON
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};
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