some fixes for xwayland windows and focus
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d798376330
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2 changed files with 4 additions and 5 deletions
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@ -449,6 +449,7 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
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if (g_pInputManager->dragButton == BTN_LEFT) {
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DRAGGINGWINDOW->m_vRealPosition.setValueAndWarp(m_vBeginDragPositionXY + DELTA);
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g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv());
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} else {
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if (DRAGGINGWINDOW->m_bIsFloating) {
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DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(m_vBeginDragSizeXY + DELTA);
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@ -601,8 +602,6 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
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// get back its' dimensions from position and size
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pWindow->m_vRealPosition = pWindow->m_vPosition;
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pWindow->m_vRealSize = pWindow->m_vSize;
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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}
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} else {
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// if it now got fullscreen, make it fullscreen
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@ -616,10 +615,10 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow) {
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// apply new pos and size being monitors' box
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pWindow->m_vRealPosition = PMONITOR->vecPosition;
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pWindow->m_vRealSize = PMONITOR->vecSize;
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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}
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->moveWindowToTop(pWindow);
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// we need to fix XWayland windows by sending them to NARNIA
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