config: nuke explicit_sync settings
were not used anymore, explicit is on by default
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5 changed files with 5 additions and 67 deletions
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@ -1439,18 +1439,6 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
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* render:
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*/
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SConfigOptionDescription{
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.value = "render:explicit_sync",
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.description = "Whether to enable explicit sync support. Requires a hyprland restart. 0 - no, 1 - yes, 2 - auto based on the gpu driver",
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.type = CONFIG_OPTION_INT,
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.data = SConfigOptionDescription::SRangeData{2, 0, 2},
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},
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SConfigOptionDescription{
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.value = "render:explicit_sync_kms",
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.description = "Whether to enable explicit sync support for the KMS layer. Requires explicit_sync to be enabled. 0 - no, 1 - yes, 2 - auto based on the gpu driver",
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.type = CONFIG_OPTION_INT,
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.data = SConfigOptionDescription::SRangeData{2, 0, 2},
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},
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SConfigOptionDescription{
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.value = "render:direct_scanout",
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.description = "Enables direct scanout. Direct scanout attempts to reduce lag when there is only one fullscreen application on a screen (e.g. game). It is also "
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