refactor: move window.hpp to desktop/

This commit is contained in:
Vaxry 2024-03-20 01:44:51 +00:00
parent f6038837bc
commit 8593c45be3
14 changed files with 30 additions and 23 deletions

View file

@ -3,6 +3,7 @@
#include "HookSystemManager.hpp"
#include "macros.hpp"
#include "../config/ConfigValue.hpp"
#include "../desktop/Window.hpp"
int wlTick(void* data) {
if (g_pAnimationManager)

View file

@ -5,9 +5,10 @@
#include <unordered_map>
#include "../helpers/AnimatedVariable.hpp"
#include "../helpers/BezierCurve.hpp"
#include "../Window.hpp"
#include "../helpers/Timer.hpp"
class CWindow;
class CAnimationManager {
public:
CAnimationManager();

View file

@ -3,6 +3,7 @@
#include "wlr/types/wlr_switch.h"
#include <ranges>
#include "../../config/ConfigValue.hpp"
#include "../../desktop/Window.hpp"
CInputManager::~CInputManager() {
m_vConstraints.clear();

View file

@ -3,11 +3,11 @@
#include "../../defines.hpp"
#include <list>
#include "../../helpers/WLClasses.hpp"
#include "../../Window.hpp"
#include "../../helpers/Timer.hpp"
#include "InputMethodRelay.hpp"
class CConstraint;
class CWindow;
enum eClickBehaviorMode {
CLICKMODE_DEFAULT = 0,