renderer: add popup fade-in-out (#11313)
Adds xdg popup fade-in and fade-out
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6 changed files with 169 additions and 6 deletions
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@ -81,8 +81,10 @@ class CHyprRenderer {
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void addWindowToRenderUnfocused(PHLWINDOW window);
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void makeSnapshot(PHLWINDOW);
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void makeSnapshot(PHLLS);
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void makeSnapshot(WP<CPopup>);
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void renderSnapshot(PHLWINDOW);
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void renderSnapshot(PHLLS);
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void renderSnapshot(WP<CPopup>);
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// if RENDER_MODE_NORMAL, provided damage will be written to.
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// otherwise, it will be the one used.
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@ -134,6 +136,7 @@ class CHyprRenderer {
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bool shouldBlur(PHLLS ls);
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bool shouldBlur(PHLWINDOW w);
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bool shouldBlur(WP<CPopup> p);
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bool m_cursorHidden = false;
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bool m_cursorHasSurface = false;
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