renderer: minor direct scanout fixes (#7594)

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Ikalco 2024-08-31 08:07:52 -05:00 committed by GitHub
parent 76b82fdde7
commit 838ed87d6f
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3 changed files with 23 additions and 4 deletions

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@ -832,6 +832,21 @@ bool CMonitor::attemptDirectScanout() {
// FIXME: make sure the buffer actually follows the available scanout dmabuf formats
// and comes from the appropriate device. This may implode on multi-gpu!!
const auto params = PSURFACE->current.buffer->buffer->dmabuf();
// scanout buffer isn't dmabuf, so no scanout
if (!params.success)
return false;
// entering into scanout, so save monitor format
if (lastScanout.expired())
prevDrmFormat = drmFormat;
if (drmFormat != params.format) {
output->state->setFormat(params.format);
drmFormat = params.format;
}
output->state->setBuffer(PSURFACE->current.buffer->buffer.lock());
output->state->setPresentationMode(tearingState.activelyTearing ? Aquamarine::eOutputPresentationMode::AQ_OUTPUT_PRESENTATION_IMMEDIATE :
Aquamarine::eOutputPresentationMode::AQ_OUTPUT_PRESENTATION_VSYNC);

View file

@ -100,7 +100,8 @@ class CMonitor {
std::optional<Vector2D> forceSize;
SP<Aquamarine::SOutputMode> currentMode;
SP<Aquamarine::CSwapchain> cursorSwapchain;
uint32_t drmFormat = DRM_FORMAT_INVALID;
uint32_t drmFormat = DRM_FORMAT_INVALID;
uint32_t prevDrmFormat = DRM_FORMAT_INVALID;
bool dpmsStatus = true;
bool vrrActive = false; // this can be TRUE even if VRR is not active in the case that this display does not support it.