Added clipping support, clip windows on slide anim
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parent
fd379db846
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7faa3c367d
3 changed files with 96 additions and 20 deletions
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@ -248,6 +248,15 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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g_pHyprOpenGL->m_pCurrentWindow = pWindow;
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// clip box for animated offsets
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if (const auto OFFVEC = PWORKSPACE->m_vRenderOffset.vec(); OFFVEC != Vector2D()) {
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g_pHyprOpenGL->m_RenderData.clipBox = {(int)OFFVEC.x, (int)OFFVEC.y, (int)pMonitor->vecTransformedSize.x, (int)pMonitor->vecTransformedSize.y };
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scaleBox(&g_pHyprOpenGL->m_RenderData.clipBox, pMonitor->scale);
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} else {
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g_pHyprOpenGL->m_RenderData.clipBox = {0, 0, 0, 0};
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}
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// render window decorations first, if not fullscreen full
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if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
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@ -289,6 +298,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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}
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g_pHyprOpenGL->m_pCurrentWindow = nullptr;
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g_pHyprOpenGL->m_RenderData.clipBox = { 0, 0, 0, 0 };
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}
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void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, timespec* time) {
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