support gradients in dwindle group colors

This commit is contained in:
vaxerski 2022-12-31 16:23:56 +01:00
parent a91d0a374a
commit 7f595ed0ca
4 changed files with 43 additions and 41 deletions

View file

@ -655,7 +655,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
// construct allowed movement
Vector2D allowedMovement = pixResize;
Vector2D allowedMovement = pixResize;
if (DISPLAYLEFT && DISPLAYRIGHT)
allowedMovement.x = 0;
@ -671,7 +671,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
// Get the parent's parent
auto PPARENT2 = PPARENT->pParent;
auto PPARENT2 = PPARENT->pParent;
// No parent means we have only 2 windows, and thus one axis of freedom
if (!PPARENT2) {
@ -1044,20 +1044,20 @@ SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow
SWindowRenderLayoutHints hints;
static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->intValue;
static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->intValue;
static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->data;
static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->data;
const auto PNODE = getNodeFromWindow(pWindow);
if (!PNODE)
return hints; // left for the future, maybe floating funkiness
if (PNODE->isGroupMember()) {
hints.isBorderColor = true;
hints.isBorderGradient = true;
if (pWindow == g_pCompositor->m_pLastWindow)
hints.borderColor = CColor(*PGROUPCOLACTIVE);
hints.borderGradient = (CGradientValueData*)PGROUPCOLACTIVE->get();
else
hints.borderColor = CColor(*PGROUPCOLINACTIVE);
hints.borderGradient = (CGradientValueData*)PGROUPCOLINACTIVE->get();
}
return hints;
@ -1174,7 +1174,7 @@ void CHyprDwindleLayout::alterSplitRatio(CWindow* pWindow, float ratio, bool exa
if (!PNODE || !PNODE->pParent || (PNODE->isGroupMember() && PNODE->getGroupMemberCount() == g_pCompositor->getWindowsOnWorkspace(PNODE->workspaceID)))
return;
float newRatio = exact ? ratio : PNODE->pParent->splitRatio + ratio;
float newRatio = exact ? ratio : PNODE->pParent->splitRatio + ratio;
PNODE->pParent->splitRatio = std::clamp(newRatio, 0.1f, 1.9f);
PNODE->pParent->recalcSizePosRecursive();

View file

@ -5,8 +5,8 @@
#include <any>
struct SWindowRenderLayoutHints {
bool isBorderColor = false;
CColor borderColor;
bool isBorderGradient = false;
CGradientValueData* borderGradient;
};
struct SLayoutMessageHeader {
@ -17,89 +17,89 @@ enum eFullscreenMode : uint8_t;
interface IHyprLayout {
public:
virtual ~IHyprLayout() = 0;
virtual void onEnable() = 0;
virtual void onDisable() = 0;
virtual ~IHyprLayout() = 0;
virtual void onEnable() = 0;
virtual void onDisable() = 0;
/*
Called when a window is created (mapped)
The layout HAS TO set the goal pos and size (anim mgr will use it)
If !animationinprogress, then the anim mgr will not apply an anim.
*/
virtual void onWindowCreated(CWindow*);
virtual void onWindowCreatedTiling(CWindow*) = 0;
virtual void onWindowCreatedFloating(CWindow*);
virtual void onWindowCreated(CWindow*);
virtual void onWindowCreatedTiling(CWindow*) = 0;
virtual void onWindowCreatedFloating(CWindow*);
/*
Return tiled status
*/
virtual bool isWindowTiled(CWindow*) = 0;
virtual bool isWindowTiled(CWindow*) = 0;
/*
Called when a window is removed (unmapped)
*/
virtual void onWindowRemoved(CWindow*);
virtual void onWindowRemovedTiling(CWindow*) = 0;
virtual void onWindowRemovedFloating(CWindow*);
virtual void onWindowRemoved(CWindow*);
virtual void onWindowRemovedTiling(CWindow*) = 0;
virtual void onWindowRemovedFloating(CWindow*);
/*
Called when the monitor requires a layout recalculation
this usually means reserved area changes
*/
virtual void recalculateMonitor(const int&) = 0;
virtual void recalculateMonitor(const int&) = 0;
/*
Called when the compositor requests a window
to be recalculated, e.g. when pseudo is toggled.
*/
virtual void recalculateWindow(CWindow*) = 0;
virtual void recalculateWindow(CWindow*) = 0;
/*
Called when a window is requested to be floated
*/
virtual void changeWindowFloatingMode(CWindow*);
virtual void changeWindowFloatingMode(CWindow*);
/*
Called when a window is clicked on, beginning a drag
this might be a resize, move, whatever the layout defines it
as.
*/
virtual void onBeginDragWindow();
virtual void onBeginDragWindow();
/*
Called when a user requests a resize of the current window by a vec
Vector2D holds pixel values
Optional pWindow for a specific window
*/
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
/*
Called when a user requests a move of the current window by a vec
Vector2D holds pixel values
Optional pWindow for a specific window
*/
virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
/*
Called when a window is ended being dragged
(mouse up)
*/
virtual void onEndDragWindow();
virtual void onEndDragWindow();
/*
Called whenever the mouse moves, should the layout want to
do anything with it.
Useful for dragging.
*/
virtual void onMouseMove(const Vector2D&);
virtual void onMouseMove(const Vector2D&);
/*
Called when a window / the user requests to toggle the fullscreen state of a window
The layout sets all the fullscreen flags.
It can either accept or ignore.
*/
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
/*
Called when a dispatcher requests a custom message
The layout is free to ignore.
std::any is the reply. Can be empty.
*/
virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
/*
Required to be handled, but may return just SWindowRenderLayoutHints()
@ -112,28 +112,28 @@ interface IHyprLayout {
Called when the user requests two windows to be swapped places.
The layout is free to ignore.
*/
virtual void switchWindows(CWindow*, CWindow*) = 0;
virtual void switchWindows(CWindow*, CWindow*) = 0;
/*
Called when the user requests to change the splitratio by or to X
on a window
*/
virtual void alterSplitRatio(CWindow*, float, bool exact = false) = 0;
virtual void alterSplitRatio(CWindow*, float, bool exact = false) = 0;
/*
Called when something wants the current layout's name
*/
virtual std::string getLayoutName() = 0;
virtual std::string getLayoutName() = 0;
/*
Called for getting the next candidate for a focus
*/
virtual CWindow* getNextWindowCandidate(CWindow*);
virtual CWindow* getNextWindowCandidate(CWindow*);
/*
Internal: called when window focus changes
*/
virtual void onWindowFocusChange(CWindow*);
virtual void onWindowFocusChange(CWindow*);
private:
Vector2D m_vBeginDragXY;