renderer/opengl: Extract shaders from source (#9600)
--------- Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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35 changed files with 1533 additions and 1059 deletions
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@ -25,6 +25,9 @@ message(STATUS "Gathering git info")
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# Get git info hash and branch
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execute_process(COMMAND ./scripts/generateVersion.sh
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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# Make shader files includable
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execute_process(COMMAND ./scripts/generateShaderIncludes.sh
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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find_package(PkgConfig REQUIRED)
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@ -445,4 +448,5 @@ install(
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/hyprland
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FILES_MATCHING
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PATTERN "*.h*"
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PATTERN "*.frag")
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PATTERN "*.inc"
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)
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