misc: constify the remaining for loops (#7534)
now we roll loops at blazing constified speed.
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1ea47950f4
commit
72c7818ae6
79 changed files with 472 additions and 472 deletions
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@ -268,7 +268,7 @@ wl_client* CInputMethodV2::grabClient() {
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if (grabs.empty())
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return nullptr;
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for (auto& gw : grabs) {
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for (auto const& gw : grabs) {
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auto g = gw.lock();
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if (!g)
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@ -282,7 +282,7 @@ wl_client* CInputMethodV2::grabClient() {
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void CInputMethodV2::sendInputRectangle(const CBox& box) {
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inputRectangle = box;
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for (auto& wp : popups) {
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for (auto const& wp : popups) {
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auto p = wp.lock();
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if (!p)
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@ -293,7 +293,7 @@ void CInputMethodV2::sendInputRectangle(const CBox& box) {
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}
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void CInputMethodV2::sendKey(uint32_t time, uint32_t key, wl_keyboard_key_state state) {
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for (auto& gw : grabs) {
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for (auto const& gw : grabs) {
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auto g = gw.lock();
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if (!g)
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@ -304,7 +304,7 @@ void CInputMethodV2::sendKey(uint32_t time, uint32_t key, wl_keyboard_key_state
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}
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void CInputMethodV2::sendMods(uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group) {
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for (auto& gw : grabs) {
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for (auto const& gw : grabs) {
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auto g = gw.lock();
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if (!g)
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@ -315,7 +315,7 @@ void CInputMethodV2::sendMods(uint32_t depressed, uint32_t latched, uint32_t loc
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}
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void CInputMethodV2::setKeyboard(SP<IKeyboard> keyboard) {
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for (auto& gw : grabs) {
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for (auto const& gw : grabs) {
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auto g = gw.lock();
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if (!g)
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